John Beresford Hmm. So am i correct in thinking Marcus will survive, even though he lost the game?
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Marcus Hares Yes, the two lowest scoring players get eliminated. Velvet was on a mission to beat me in this one with 184pts, but was as low as 97pts in another game - huge variance. | |
John Beresford Okay thanks for clarifying, i'm still confused though. Never mind. | |
Chris Butler What's confusing about it? It's simply the 2 lowest scorers are eliminated and in the case of a tie the bots score is taken into account | |
John Beresford What's confusing? Well, in the last round, i was told that the higher the bot scored against you, meant the easier the overall tariff of difficulty in your particular game.
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John Beresford The very fact that, in a tie, the Bots score against you is a deciding factor, proves my argument. If the Bot gets more points, then allegedly, it was an easier game. So eliminating a winning player in favour of a losing player who conceded 184/200 is a total nonsense.
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Charlie Reams I definitely wouldn't recommend using bot score as a proxy for difficulty. The way the bots decide whether a solution is easy enough for them to find has (unfortunately) very loose resemblance to a human conception of difficulty. | |
Gevin Chapwell It's just a convenient tie-break mechanism. That's basically the beginning and end of it.
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Dan Byrom e.g. in the really quite challenging rounds 4 and 10 in my game :( | |
Dave Noble That is the point of using varying bots though isn't it? In the real weakest link, it is not always the weakest player that gets eliminated. Bot choice affect it from being purely based on highest scores against prune, to only scoring maxes when Rex is selected. For others , some may get the points when away from max whilst others may have the bot solve it | |
John Beresford Yes Dave, but in this round, everyone plays Velvet. The purpose of my initial query was to establish the reasoning behind factoring in the bots score against you in the event of a tie. This doesn't seem to stand for anything when there isn't a tie, hence Marcus progressing with a -3 score. I think Gevin got it right when saying it's merely a convenient way of separating players on the same score, but that doesn't mean it isn't flawed.
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Marcus Hares Exactly right, the bot's score counts for nothing when there isn't a tie. I'm not progressing with a -3 score, I'm progressing with a score which isn't in the bottom two. If my score was jointly the 2nd worst in this round then I would definitely be eliminated - but purely on the fact that Velvet played much better against me than "normal". | |
Matthew Tassier With five players still impressively having maxed every round of every game so far, competition is looking hot early on this year. This round though, Herbert has proven himself the Strongest Link. | |
Matthew Tassier With Dan narrowly surviving via the utterly sensible tiebreak rules and Marcus going through despite a shock defeat, it's an early bath for two WL Numbers regulars. John G. and Andy, you are the Weakest Links, Goodbye! | |
Show all comments | |
Andy SC Thank you, Matthew, was a good tournament while it lasted, gl everyone else. | |
Spike Nard Thx Andy. | |
Emily Cox Does this mean that even though I may be eliminated in current round - I get the play the next ones until everyone has played their games? | |
Matthew Tassier Afraid not Emily, you'll only get your next game when you are confirmed through to the next round, so you'll have to wait and watch for the moment. | |
Emily Cox Looks like my games are numbered so :( |
Notes from the organizer: Round three sees you playing in Unlimited Junior format against Apterous Velvet. This is essentially the same as Junior but with the addition of an extra large number, 20. Velvet will solve most rounds and likes to pick 2 large.
One quirk of this format is that if 20 is your target then you must still do a calculation even if there is a 20 in the selection. (e.g. do 20*1 or 20+4-4 etc.)
The two lowest scoring players will leave the tournament this round. If there is a tie for lowest scores then margin of victory/defeat will be taken into account amongst tied players followed, if necessary, by total score in the tournament so far (see notes by matches).
Good luck!
Ran from: 15 – 28 January 2018. Format: Unlimited Jnr Numbers Attack. Matches: One-off. Approved.
Fixtures: 46. Completed: 46.
Key. Green: winner. Red: loser. Grey: tie. (Stripes: provisional, match in progress.)
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