Sean D I'm sure we've discussed this in the past, but I don't understand using margin of victory as a tiebreak in this tournament. As all games are against Bots you're double-punishing the player who was unlucky enough to play a high scoring bot. | |
Robin M Oh dear | |
Matthew Tassier Or I'm rewarding the player who has performed better against the common opponent.
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Chris Hare "... [The bots] are more likely to spot solutions in rounds that can be solved in fewer steps."
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Adam Latchford Bot is most likely to solve a numbers when the numbers has one incredibly difficult solution, that bot is apterous nude and they're doing it just to spoil things (nude will then miss 100x8+5) | |
Sean D Interesting. I wouldn't have thought the bots were that finely programmed, it looks more like random 'fails' to me, moreso than 'realistic' fails in particular rounds, but I see your rationale | |
Mike Lee It must be random fails. Case study, why would Prime fail R17 of Brendan’s game for example or R14 of TCap’s? | |
Tal Lessner I'm quite sure that the random bit is how many operation at most the bot can make in a given round.
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Tal Lessner I'm quite sure that the random bit is how many steps at most the bot can make in a given round.
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Tal Lessner I swear I deleted the first comment. | |
Matthew Tassier Cheers Tal, that's what I figured, and it feels like it fits with experience of numbers rounds. I'll have a little investigation when I've got some time to see if I can confirm this empirically. | |
Maria Chandler Lol at my round 10: 2 2 1 1 4 → 99 | |
Dan Southwell Could be the end of the road.... :( but at least I beat the Bot! :D | |
Fi Thorne I've just saved you Dan! | |
Show all comments | |
Dan Southwell Good work Fi!!! Lol! | |
Matthew Tassier 25 people manage to cash in here with the last possibility of an easy max game, as Tim hits his 6th 200 and Brendan tops the list as this round's Strongest Link. | |
Matthew Tassier The last Junior round is often one of the tightest and indeed here the slightly controversial margin of victory tiebreak comes into play as Dan and Martin L. both survive through beating Prime after being tied on points with Fi and Jason. So, Fi, Jason and Tracey you are the Weakest Links. Goodbye! | |
Fi Thorne Thanks for organising Matthew, I've enjoyed playing these! | |
Tracey Mills Thanks Tass it was fun while it lasted |
Notes from the organizer: Round seven is the final junior round this year as you will take on Prime in a Lockdown Junior format game. Prime will awkwardly pick 5 small and has the potential to max the game. Once again in Lockdown don't forget you must always include the red number in your calculations, whether directly or in a dead end, before you reach the target.
Some stats for this round:
Competitors: 55
Weakest Links required: 3
Historic average score: 191.42
Most WL Lock Junior max games: 6 - Elliott Mellor, Tom Cappleman
Most Lock Junior points scored: 1582 - Gevin Chapwell
Highest average WL Lock Junior score (this year's entrants): 200 - Brendan Whitehurst, Eoin Jackson, Matthew Brockwell
For more stats see spreadsheet linked below.
THREE lowest scoring Weakest Links will be leaving the tournament this round. If there is a tie for lowest scores then margin of victory/defeat will be taken into account amongst tied players followed, if necessary, by total score in the tournament so far (see notes by matches).
Tournament progress can be followed here:
https://docs.google.com/spreadsheets/d/19P5sx6HaI4kKoChXnbiViDrrZm_0kL6YWXAdcn-BrYY/edit?usp=sharing
Good lock!
Ran from: 4 – 17 October 2024. Format: Lockdown Jnr Numbers Attack. Matches: One-off. Approved.
Fixtures: 55. Completed: 55.
Key. Green: winner. Red: loser. Grey: tie. (Stripes: provisional, match in progress.)
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