Eoin Jackson Heads-up for anyone not used to playing against Caesar. He does not understand when the round is hard. He scored 12/20 maxes, (including maxing 🎯 both of the rounds I missed.) | |
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Fi Thorne That's my first get out of jail card used! ;-) | |
Paul Thomas I am out unless Michael scored less than me. Moral of the story , don't get complacent and let your young child chat with you and climb over you while playing! | |
Matthew Tassier Two max games were the highlight of this round, Florence continuing the perfect start to her first WL tournament and Martin L nabbing the Strongest Link title hitting a maximum 200. | |
Matthew Tassier With human climbing frame Paul just missing out as three people above him survive by no more than 5 points, we're losing 3 more of our new players. Cyril, Shireen and Paul you are the Weakest Links. Goodbye! | |
Paul Thomas Thank you and good luck all! |
Notes from the organizer: Round two is the most familiar challenge, being played in Normal format against Apterous Caesar. Caesar prefers two large numbers and will solve a few rounds, but hopefully not as many as you do.
Some stats for this round:
Competitors : 79+
Weakest Links required : 3
Most Normal Strongest Links : 2 - Elliott Mellor
Most Normal points scored : 939 - Chris Butler
Previous Normal rounds vs. Caesar : 2018 Round 5 (https://www.apterous.org/to_tourney.php?tourney=2112), 2019 Round 4 (https://www.apterous.org/to_tourney.php?tourney=2332)
For more stats see spreadsheet linked below.
With more competitors this year, we're jumping to THREE lowest scoring Weakest Links to be removed from the tournament this round. If there is a tie for lowest scores then margin of victory/defeat will be taken into account amongst tied players followed, if necessary, by total score in the tournament so far (see notes by matches).
Tournament progress can be followed here: https://docs.google.com/spreadsheets/d/1pqAQJDitytZj8B10sNHwKs6ZF7LPqH9qcx0cHYoCpgM/edit?usp=sharing
Good luck!
Ran from: 10 – 23 September 2021. Format: Numbers Attack. Matches: One-off. Approved.
Fixtures: 82. Completed: 82.
Key. Green: winner. Red: loser. Grey: tie. (Stripes: provisional, match in progress.)
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